
While marketed primarily as the Arbiter, the character is envisioned as a canonically flexible amalgamation of several Arbiters rather than any particular individual and can be clad in various Sangheili armor sets. Causes wall splat, and can be canceled into special moves.Īrbiter kicks, causing flipout on airborne opponents.Īrbiter does a target combo that can chain into Mercy's Demise.Īrbiter does a target combo ending in a Medium hit.Īrbiter does a target combo ending in a Heavy hit.Īrbiter grabs the opponent and then slashes them twice. An Arbiter appears in Microsoft Studios and Iron Galaxy's Killer Instinct as a playable character. Can be used midair as No Regret.Īrbiter swings his Carbine upwards as an anti-air.Īrbiter performs a straight kick. The Carbine holds 18 rounds that cannot be regenerated once all are depleted, Arbiter performs Interrogator and No Regret instead.Īrbiter butts with the end of his Carbine. Its popularity led to a sequel, Killer Instinct 2, which was. The original Killer Instinct was released for arcades in 1994 the game was then released for the Super NES and Game Boy in 1995.
#Killer instinct wiki arbiter series#
Causes hard knockdown on airborne opponents.Īrbiter fires up to three consecutive shots from his Type-51 Carbine. Killer Instinct is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Microsoft Studios. Up to three grenades can be held in reserve at once, and they automatically regenerate over time.Īrbiter instantly detonates a grenade at close range, causing stagger on both himself and his opponent. Blast causes stagger on the ground or recaptures in the air, and can damage Arbiter too. Arbiter throws a sticky Plasma Grenade that detonates after three seconds.
